AI Insights · Timothy · October 2021
Top 5 Waifu Games on Android in Spain: Q3 2021 Performance
Discover the performance trends of the top 5 Waifu games on Android in Spain during Q3 2021, including key insights on downloads, revenue, and active users.
During the third quarter of 2021, Waifu games captured the attention of many Android users in Spain. Here's a detailed look at the performance of the top 5 Waifu games: Honkai Impact 3rd, KonoSuba: Fantastic Days, Azur Lane, Illusion Connect, and Idle Angels: Goddess' Warfare.
Honkai Impact 3rd From COGNOSPHERE PTE. LTD., this game saw significant fluctuations in its weekly revenue, peaking at about $9.9K in mid-August. Weekly downloads showed a slight increase mid-quarter, reaching 3K in the week of July 26. Weekly active users gradually rose, peaking at around 13.6K in mid-August before experiencing a decline towards the end of the quarter.
KonoSuba: Fantastic Days Published by Sesisoft, this game launched in mid-August and immediately drew attention with a peak weekly revenue of approximately $10.3K in its first full week. Downloads were highest during the launch week, reaching around 26.4K, while active users peaked at 19K in the same period before gradually declining.
Azur Lane Yostar Limited's game showed a noticeable increase in weekly revenue, peaking at about $5.6K at the end of September. Weekly downloads remained minimal, with the highest being 181 in mid-September. Active users saw a steady decline from 5.5K at the beginning of the quarter to around 4K by the end.
Illusion Connect Superprism Technology Co., Ltd's game experienced modest weekly revenue, peaking at $1.3K at the beginning of the quarter. Downloads were relatively stable, with a peak of 201 in the final week of September. Active users showed a gradual increase, reaching nearly 1K by the end of the quarter.
Idle Angels: Goddess' Warfare Neorigin Games Global's title saw a steady increase in weekly revenue, peaking at around $1.1K in the last week of September. Weekly downloads fluctuated, with a high of 511 in mid-August. Active users peaked at 770 in late August before a gradual decline to 461 by the end of the quarter.
For more detailed insights and data on these and other games, visit Sensor Tower.